Adding materials is the next step in the Autocad 3d modeling process; we show you how in our Autocad 3d training courses.
Firstly go to the View drop-down menu and choose Tool Palettes to open up Autocad’s default materials. Simply right-click on the tabs to see the full material sets; click on Woods and Plastics, for example. Select Woods-Plastics.Finish Carpentry. Siding.Bevel. Open the Material Editor by clicking on the small arrow to the right of the Materials tab. Note that the Wood texture map is now displayed in the Materials Editor. Select an object in your 3d scene and click on the Apply Material to Object button. Alternatively just drag and drop the material onto the object.
Now go to the Render tab and select the Render button. If the material does not map onto all of the object’s planes, go back into the Materials tab, choose the Material Mapping drop-down, and choose Box as the mapping style. Render the scene again.
To adjust the scaling or colour of the material, go into the Material Editor and open the Tiling section. Change the Scale units to Millimetres and enter a Width and Height value of 2000 or 4000, for example. Choose Offset and a Rotation of 90 degrees, and Render again. Note that you now have several renders at the bottom of the Render panel, any of which you can save as JPEGs (for uploading to a website or sending to a cleint) or TIFFS (for commercial printing).
The 3d interface in Autocad is user-friendly and easy to learn, and we take time to teach a broad range of applications in our classes including modeling, materials, lighting and animation. See many examples of our clients’ work on our Facebook page. For more information there are lots of resources on the web, but try the Autodesk site to begin with: www.autodesk.com. Support options and user forums are also available from the home page.
Other related Autocad 3d Blog Posts:
Autocad 3d materials
Sep21